AltME: REBOL3

Messages

Bo
I've made it into a blog post for easier access:
https://ameridroid.com/blogs/ameriblogs/how-to-install-older-version-of-mysql-on-debian-based-systems
Oldes
My version of MySQL protocol should be working (tried with MySQL 8.0.20 on Windows).. just there must be enabled old native passwords
https://github.com/Oldes/Rebol3/blob/master/src/mezz/prot-mysql.reb
https://stackoverflow.com/a/50131831/494472
Bo
Oldes, that's great!
Where are the old native passwords enabled at? In mysql.cnf or somewhere else?

Oldes
I'm not actively using MySQL, but when I was testing the MySQL protocol, I used instructions from the stackoverflow chat (link above) to enable the old passwords.

Scot
Struggling with REBOL 3 draw dialect.  I see draw blocks throughout the styles, but cannot seem to create my own gobs with them.  The draw function expects a command rather than a dialect.  What is the process for parsing the draw dialect and creating a gob! from it?

Henrik
Scot, I'm not sure DRAW is supposed to have that coupling. I thought you would assign an image! to a gob!, and then use DRAW to draw on the image!.
Henrik
Generally finding a working REBOL 3 seems to be a bit confusing...

Marco
@Scot which version of R3 are you using ? Oldes Rebol 3.5 seems not to support draw since it has not AGG  embedde AFAIK. In early R3 versions:
    How R3 low-level view system works:
    ; window's gob
    gobw: make gob! [
        text: "Win title"
        size: 700x500
        offset: 50x50
    ]
    ; background's gob
    gobb: make gob! [
        size: 700x500
        color: 200.200.200
    ]
    ; foreground's
    gobd: make gob! [
        offset: 10x10
        size: 400x400
        draw: none
    ]
    gobd/draw: bind reduce ['pen 200.0.0 'circle 20x20 55x55] import 'draw ; !!??!!
    append gobw [gobb gobd]
    view/no-wait/as-is gobw
I hope Oldes (or Ren-C?) adds support for AGG or Cairo or Blend2d as soon as possible.

Oldes
I'm not going to add support for AGG (it's no going to evolve as the main author passed away), but I was experimenting with Blend2D some time ago (on Windows) https://github.com/Oldes/Rebol3-Blend2D
Oldes
Just don't know if the code from the link above is still in par with recent lib changes (it was tested with version 3.3).
Oldes
I'm now rewriting the original build system to something more modular, so don't have time to continue with the draw experiments, but it's one of my long lasting goals. Second one is 3D using Sokol.
Henrik
I wouldn't mind if there was a simple way to draw using pure mezzanines. Would be a great way to prototype a different kind of draw engine, as I've kind of outgrown DRAW.

Last message posted 161 weeks ago.