AltME: Liquid

Messages

Gregg
Confirmed.

Maxim
kewl  so if anyone wants to start taking charge of documentation for one or many of my projects... you are more than welcome  :-)
note that just about all the code I release is being actively used in production right now.  Some of these are mission critical apps which run automated systems and integrate into other systems like Sharepoint.
Josh
After a little trouble, I got it converted to more proper techniques.   I am going to add HTML emitter nodes instead of manually doing so, then I'll work on integrating it into Glass.
(It outputs two html files)
Maxim
only comment is that you should try out vprint.  much easier than having to comment out all the prints.  :-)
Josh
Max, I had an incorrect variable name (I had changed it from a previous version)  I got no error at all, only the vin output and nothing after that (it hung).  Is there a way to still have it still output errors such as that?
It was the last line of the script, I had CONTENT AVAILABLE-PLUG ; instead of CONTENT AVAILABILITY
It took me about 15 minutes to figure that out instead of half a second because of the lack of reporting
Maxim
vprinting doesn't play with error raising.
Josh
"doesn't play with" -> Does that mean does not affect?
Maxim
yep.  only fluid plays with error reporting when it creates plug types on the fly.
Josh
Let me make a case example and send it to you before I say anything else :)
Maxim
oki

Maxim
updated fluid on github.

Maxim
I just did a 5 minute demo of fluid to a non programmer and she understood everything she saw almost instantly...
I showed her sample direct liquid coding and the first line she saw already screwed up her sanity... so I think fluid is going to be quite a big deal   :-)
I just did a 5 minute demo of fluid to a non programmer and she understood everything she saw almost instantly...
I showed her sample direct liquid coding and the first line she saw already screwed up her sanity... so I think fluid is going to be quite a big deal   :-)

Maxim
Fluid Dialect had a big update on friday and I updated the Unit testing script on Steel today.

Maxim
just released a big revision of Fluid.   it can now remodel any plug and can share plugs between two contexts, such that modifying plugs in the flow, will ALSO modify plugs in the source context they where taken from.   this allows us to use flow directly within glass, and even merge the aspects, materials of several controls into one pool and do linking between them.
this makes it much easier (though slower) to build layout graphs, for example.

Last message posted 308 weeks ago.